Sticky Smash Labs
Rigid body test facility

IMPACT.

Not an arcade car. A mass-spring chassis with real weight transfer, a load-sensitive tyre model and crash physics that reads the geometry it actually hits.

Start engine→Keyboard required
SOLVER
240 Hz
fixed substeps
SUSPENSION
4-corner
raycast spring/damper
TYRES
Pacejka
load-sensitive, combined slip
COLLIDERS
Mesh
triangles, not boxes
DAMAGE
Deform
dents + part detach
01

Movement & handling

A rigid body with the mass centre dropped low to the chassis floor, wheel-rate springs and four damper circuits. Steering is rate-limited and speed-sensitive, so the car loads up instead of snapping into a spin.

02

Obstacles & crashes

Contacts are solved as impulses against the real triangle mesh, so a barrier pushes back where it is touched — not at a bounding box. Heavy hits dent the shell and tear panels loose.

03

Ramps

The suspension rays read the ramp surface itself, so the car follows the incline, compresses at the lip and launches without ever clipping through the wedge.